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NVIDIA Showcases Advanced AI and Neural Rendering at GDC 2025
NVIDIA unveils enhancements in AI, neural rendering, and digital human technologies at GDC 2025, highlighting innovations such as RTX Neural Shaders and DLSS 4.
NVIDIA Unveils AI and Neural Rendering Innovations at GDC 2025
NVIDIA introduces groundbreaking AI tools and neural rendering technologies at GDC 2025, enhancing game development with RTX innovations and DLSS 4 support.
Render Network Unveils 2025 Product Innovations and Integrations
Render Network announces new product updates for 2025, including enhanced DCC support, Blender Cycles integration, and the introduction of differential uploads to streamline artist workflows.
NVIDIA Unveils Neural Rendering Capabilities with GeForce RTX 50 Series GPUs
NVIDIA introduces the GeForce RTX 50 Series GPUs, powered by Blackwell architecture, featuring advanced neural rendering capabilities and enhanced developer tools for creating realistic simulations.
Render Network Achieves Milestones and Expands Capabilities in 2024
Render Network's 2024 achievements include token upgrades, expanded 3D tool support, AI integrations, and significant community growth, setting the stage for 2025.
Blender Cycles Joins Render Network's Closed Beta for Decentralized Rendering
Blender Cycles has been integrated into the Render Network's closed beta, offering decentralized GPU rendering to millions of artists. This marks a significant step in expanding Render's multi-render capabilities.
Render Network Enhances Cinema 4D with Redshift Support for Superior GPU Rendering
Render Network introduces Redshift support to its Cinema 4D Wizard, offering enhanced GPU rendering capabilities for artists. Explore the latest features and integration details.
Render Network Highlights Spring 2024 Achievements and Future Plans
Render Network reviews key metrics and milestones from Spring 2024 and reveals upcoming developments for the summer.
Microsoft D3D12 Work Graphs Elevate GPU Autonomy in Gaming and Rendering
Microsoft's official release of D3D12 Work Graphs marks a significant advance in GPU-driven rendering, optimizing resource management and enabling more efficient algorithms.