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Blender Cycles Joins Render Network's Closed Beta for Decentralized Rendering
Blender Cycles has been integrated into the Render Network's closed beta, offering decentralized GPU rendering to millions of artists. This marks a significant step in expanding Render's multi-render capabilities.
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Render Network Enhances Cinema 4D with Redshift Support for Superior GPU Rendering
Render Network introduces Redshift support to its Cinema 4D Wizard, offering enhanced GPU rendering capabilities for artists. Explore the latest features and integration details.
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Render Network Highlights Spring 2024 Achievements and Future Plans
Render Network reviews key metrics and milestones from Spring 2024 and reveals upcoming developments for the summer.
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Microsoft D3D12 Work Graphs Elevate GPU Autonomy in Gaming and Rendering
Microsoft's official release of D3D12 Work Graphs marks a significant advance in GPU-driven rendering, optimizing resource management and enabling more efficient algorithms.